Diablo 3 monk reddit2/19/2024 ![]() During Butcher and Azmodan, I could just pound away over top the fire/black stuff while my team would die instantly. Hell was a complete breeze with this build, as I never had to kite or retreat against any mobs or bosses. I've found this build extremely tanky, even with a group of 4, and still dish out tons of damage. If you can find a good shield with Dexterity, it'll give you more damage than using two weapons - and more defence.Along the same lines as attack speed life steal or "life gained on spirit use" can also be helpful, but they are luxury.It's not a common stat, so it's a bit of a luxury. Along the same lines as attack speed crowd control reduction is also useful.I've sacrificed some damage to get attack speed. If you can keep spamming Mantra of Healing, you'll stay alive but you need the spirit for it. This is why two-handers are bad and any items with attack speed bonuses are good. It has slightly diminishing returns, so don't spec completely into resistances. Stack one resistance with One With Everything up until you have 200+.All this is with 54% Magic Find, which I sacrificed a bit of stats for.2.17 Attacks per second (Using 1-hander + shield).2888 Armour (49% Reduction/18% Block chance of about 1k).Don't use Seize The Initiative use Resolve instead - it's far better (compare 5% to 25%).Also, the rune on Serenity can easily be swapped without much change to the build. ![]() I'm personally a fan-boy of Thunderclap because knock-backs and fast-enchanted enemies are everywhere. However, he swapped the rune on Fists of Thunder to Quickening to accommodate the extra Spirit cost. ![]()
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |